New Features Transform AI Still Images Into 3D Assets With A Single Click
Boston, Massachusetts (August 1, 2024)—Cuebric, a leading industry-grade AI creative tool that allows users to create, segment, and dimensionalize scenes for filming and go from Concept To Camera™ in minutes, today announced Generative Mesh, a newly developed tech package with .fbx and .usd file format integration that aims to revolutionize digital background creation and environment-building and make advance AI technologies universally accessible and adoptable. The new tech package was revealed publicly for the first time at ACM’s 2024 SIGGRAPH conference during NVIDIA Presents Generative AI Day on July 31, 2024.
Cuebric is pioneering the integration of AI in filmmaking and content creation with Generative Mesh, a groundbreaking new feature that enables the export of assets in both .fbx and .usd file formats for virtual environment-building. The .fbx file format is an older, widely adopted format, and the .usd file format is an interoperable, new industry standard designed for seamless collaboration and advanced 3D asset simulation across different tools and workflows. Cuebric’s Generative Mesh covers both the 3D audience at the edge of innovation and the 3D audience that prefers the stability of a widely used older format.
“At Cuebric, we aim to disrupt filmmaking and content creation industries by giving our users an unparalleled advantage through more streamlined and efficient workflows that enhance creativity, while reducing production costs,” said Pinar Seyhan Demirdag, Co-Founder and CEO of Cuebric. “With Generative Mesh, our latest product development feature, we are removing barriers to creativity through advanced AI technologies that instantly transform still imagery into 3D assets for environment building used by VFX, gaming, and creative professionals.”
As the first in the market with this capability, Cuebric gives creative professionals the ability to seamlessly integrate generative AI into existing 3D pipelines. Generative Mesh supports major 3D applications, including Maya, Unreal Engine, Unity, Nuke, applications developed on the NVIDIA Omniverse platform, and key media servers for camera tracking, such as Assimilate, Smode, Pixera, and Disguise, delivering streamlined and efficient workflows.
Unique AI algorithms analyze flat images to automatically determine precise distances between objects, converting 2D assets into layered, near-3D visuals ready for immediate use, thus eliminating the need for laborious manual adjustments, such as rotoscoping, extending canvas sizes, calculating the distance between layers, and modeling 2D to 3D. By automating the conversion of 2D assets to near-3D, Cuebric significantly reduces production costs associated with creating game-engine-made backgrounds and high-quality visual content. This innovation enhances creativity by optimizing the tedious parts of the workflow, allowing professionals to focus on their vision and making complex projects more accessible and feasible. Cuebric’s Generative Mesh is a revolution in digital asset creation for environment building, making advanced AI technologies universally accessible and adoptable, and allowing creative visions to be realized with unprecedented ease and precision.
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